Smooth game play and graphics, AI is ok all in all great game to pass the time with well worth the money to get the app.
Smooth game play and graphics, AI is ok all in all great game to pass the time with well worth the money to get the app.
The game is cool but a let down. They only reward you with characters you already have, thus forcing you to BUY the more powerful ones for cash. Also, leveling up is ridiculous, my magic user gains strength and my warrior gets intelligence??? Definitely look at other games, I know I will.
Fun but lacks polish of the original WQ game for iOS. Deathblows seem to randomly occur during the middle of combat and then don’t happen as they should when a monster is killed. Many ranged AoE spells and equipment are forced to target the local character. No clear leveling path to see what abilities are gained so you just have to spend the gold and hope it is good. Also great when the game stops registering input halfway through a dungeon.
The original Warhammer Quest app was a fun dungeon crawl with enough new things to keep you interested. It feels like the programmers took everything that worked well in that one and made it worse. The game crashes at least once or twice a dungeon. The interface for gear and character info is slow and sloppy. Gold trickles in slowly in an attempt to get you to pay for in game purchases. No pride in the Warhammer name, apparently. Skip it. (or just go back and play the original a few more times)
The graphics in this game are amazing. Overall it’s a great game. My one big problem with it is that leveling up just stinks. I spend 400 gold to level up and I get +1 intelligence?!? Come on, how is that supposed to help my characters fight??
I like the game, but it got a lot of problems, from lack of proper explanation in-game to bugs that affect game play. The show stopper for me is a bug that prevents characters from moving. I have to keep restarting the game and can’t get past the current mission. With all this, it certainly isn’t worth the money.
The worst thing about the first game was the excessive random enemy spawns in the middle of a fight. Yup, they doubled down on that. Should leave the ability for random spawns but limit the number that can occur per dungeon or something. When the luck is not with you, an endless hoard will grind your game into pure irritation.
Syncs seamlessly between iOS devices Beautiful graphics Get this if you love turn based strategy games with RPG progression! The difficulty is no joke but everything is beatable once you master the tactics. 9/10 on App Spy and Pocket Tactics. I installed this in May 2018 and it’s very stable on both my late model iPhone and iPad devices. I like the Deathwatch game, too, but it hasn’t been updated for two years. I believe there’s an expansion in the works for this one.
Micro sales. But helps pass the time on a long flight
For some reason when my EC swaps to his shield in battle it gets larger it seems something went wrong in coding it’s pretty funny but it can get annoying, thanks!
Unfortunately wh quest 2 is a cheap knockoff of the first game, with nothing new to offer and less options than the first.
This is a hack and slash dungeon crawler. There is nothing about this game that is not directly or indirectly related to combat. If you want a real RPG, you should go anywhere else but this game. IMO, the developers have done themselves and this game a grave disservice by calling it an RPG.
Thanks for the additional content
I open the game and it immediately crashes. Tried to contact dev got no response.
I absolutely loved the first, I still play it. The thing that made it awesome and standout, was that movement points, and fighting points were separated. Not sure why they ruined that.
I’ve played WHQ 1 more than all other gaming apps combined over the years. I’m a hardcore fan of most things WarHammer. I opened a brand New IPAD I was going to return just for this! Play testing and adjustments? Most attacks land to the point of overkill no matter what and some effects and spells have their positive or negative results go off weather the attempt was successful or not. Many updates later and the game still has so many glaring unpolished issues. In my opinion too much that wasn’t broken as far as game mechanics, structured rules and artistic rendition was changed just because and quite frankly isn’t as good as the first of the series. I just don’t understand.....😞 This F@c#$ me up internally as I was preparing to be AWOL from work focused on this game....
Don’t get to hung up on comparing this game to the first . The game is a step up graphically from the first one . The game play is a little harder because line of site is needed . Weapons and equipment features need adjustments . I gave the first game five stars. This game is well on its way to five stars . The developers respond to feed back wich is one star right there .
Almost none of the issues from the initial release were addressed. Still too easy. Lacks strategy from WHQ1. Gold is too hard to come by, and the fact that you can buy gold for real cash makes that seems even worse. Map still shows no info. Sound is still wonky at times. Now there are 3 new characters for $3 each and a new campaign for 5$. So for 14$ more you can get more of what got a game that should have been amazing a sad 2-3* rating. Such a missed opportunity. 😟
Quite simply, this is a money grab, even worse than the first part. Want to level up? Pay. Heal? Pay. Get a new character other than the default? Pay.
I played the first WH Quest and this one is even better! Sweet game, great graphics, cool combat dynamics....this will scratch my dungeon crawl itch for a while. Two thumbs up!
Graphics and gameplay are top notch.
I want to love this game so badly. The bugs though make it hard to like. Every AOE weapon and spell does not work properly. It just targets the person casting it and nothing else. If they fixed that then this would be a five star game no doubt. As is though...2 stars. It’s playable but super frustrating knowing that a lot of the functionality is not working as intended.
I had a review before where Perchang responded but don’t know why it’s gone now. So I will re-review again with suggestions. 1. I like that we have an inventory management system now, but it took about of guessing on how to get to it. Should devs prepare an instruction manual? Seems like after the tutorial, we are on our own. 2. Still haven’t figured out how to sell my extra characters. Again, a tutorial may help, or in game text guide. 3. Random dungeon crawl quest icons still need further optimization. Some are still stuck in mid air and the reward cannot be claimed when finished. It says I gained “XXX” but it does not show in inventory. 4. Reward description is still needed for the dungeon crawl icon. No idea on item reward stats until I finish dungeon makes it difficult to choose if partake in the quest or not.
This is worse than the first, you have very limited actions, your hit chances are practically nonexistent, and when you do hit, you do about 3 damage, not only because you are underpowered, thanks to poorly explained and implemented weapon resistance system, why didn’t you keep the separate attacks and movement from the original game?!
What you are buying is ten maps ... every aspect of the game has to be bought in ten map increments, and new classes also have to be purchased ...........
WHQ2 is everything WHQ1 was and less. Essentially the same graphics, but less variety. Same weapons and spells, but less variety. Same enemies, but weaker and less variety. Same characters, basically, but less variety, less dynamic, and less potent. Bad enough the characters, weapons, spells, and even enemies are nerfed and monotonous, but leveling up is horrible. This is supposedly a premium, not a freemium, game, but you don’t earn nearly enough to keep promoting your characters. Well, I paid for the new lands, so I bit the bullet and bought 50,000 gold. Even that won’t keep you in promotions for long. Then again, I beat the whole game handily with low-level characters. Also, skills do not advance by using, and leveling up brings only random improvements, which are often irrelevant to your class. There literally seems to be not one single improvement in art, options, classes, play, variety, surprise, or challenge. If you like this sort of game, and I do, buy WHQ1.
There are still bugs in this game. It crashed on my once already and items do not work as described. For example none of the empire captains ranged weapons are actually ranged, they just blow up around him.
Overall this is a very good game, & certainly recommended. For those thinking Diablo style, know that this is a turn-based RPG, based upon an old table top game. It’s not necessary at all to be familiar with that game; it’s easy to dive into. Fantastic world & background story in Warhammer world, though the game could make more use of this too. Graphics & Sound - Excellent, great atmosphere, polished. Interface - Overall it’s quite good, smooth. Bugs - No crashing or saving problems. Odd spelling error, but minor. (No I’m not meaning using World/International English; am in the US but still realize that more ppl in the world this form of English than US English.) IAP’s - Not unreasonable for extra character classes if comparing to cost of real (tabletop) game etc at all. They are unnecessary in order to play game. Can buy a new char class for price of a coffee. More content for each chapter would be fair though & still leave room for being ok paying for next one. Biggest problem is that gold comes too slowly later, however, which pushes to either grind or go without. With grinding you can’t even pay to level up a char, and when do, can never catch up to where should be. Suggestions to Designers- 1- Include one mention of LOS issues/tips in a tutorial. 2- List the 3 armor save %’s when you inspect the character. Ppl should not have to calculate by inspecting each item to add in head (remove line spacing with other headings on the left and there is easily room). 3- Increase amount on gold treasure cards, avoids player frustration w/ feeling pushed for IAP gold. Understand need business model, but relative resentment on reviews here will outweigh gains from those who will purchase. Tips - 1- You can move more than one character at a time. 2- For some items, such as cloaks, you can actually use more than one of the same type. 3- Healing items can make all the difference. 4- Sometimes holding chars back in narrow space the most effective. Overall - A really fun game. Though missing the amount of content of the first one (on initial purchase) it shows promise with its improved graphics and more up to date interface. I’m happy to invest a bit on the (optional, minus gold late in game perhaps) IAPs to support the ongoing improvements in a great game.
Game drains battery BAD. Heats up the device a lot too. Hopefully that can be improved.
My review of this game keeps mysteriously vanishing... It is not as good as the original Warhammer Quest, a true great I had the pleasure of replaying after playing though this mediocre sequel. The graphics and atmosphere of WH2 is good but the gameplay had gone out the window. You’re still facing spiders and boring trash mobs at the end of the game. The new way of leveling and acquiring abilities is a shameless cash-grab, there are fewer items or enemy variety, and classes are not as nuanced or enjoyable. The entire new system was a bad idea. Conclusion: if Warhammer Quest 2 were simply a graphical update to the original, with new items, classes, enemies, and quests it would be ...a vastly better game.
I loved this game. I spent some money on it, but it wasn’t necessary, just for some additional characters and such. I really enjoyed the play through, BUT... This game was Way too short. I wouldn’t mind buying new campaigns, but none are available... So in short, I spent money, loved playing it, and it was over Way too quick. I need more! Please add Campaigns. I really liked the lay-out: -stunning environments -Fun bosses (need more) -Awesome characters (need more development options) -Loved weapons, there is a lot of room for enhancement -Party dynamics are really good (I did want a better healing spell- maybe a party heal, but there was not enough challenge to merit it yet. -Great story and art work- -loved the lore that WARHAMMER brings, but it COULD totally use more characters, and expansions.
The game feels a bit clunky and slow, because the equipment/weapons are limited, expensive, or locked behind IAP that is all-together twice the base price of the game. I can’t really recommend this; I don’t remember WHQ1 being this unfulfilling, even though it had similar limitations. Regardless, it has kept me entertained in the absence of a fuller-valued Tactics game. A few annoying bugs that need squashing: (1) Dark Elf Soul stealer spell does work with INT stat. (2) hitting attack before Deathblow starts wastes your AP. (3) similarly, AP is drained an extra 1 at times when using the quiver.
It might as well be Warhammer Quest. Nice sounds, graphics, Olde Worlde feel and all that. However, there is no innovation to differentiate it. Like the first game, too expensive and also eats your battery. Well...I just realized that there are only ten maps, unless you pay another $5. -1 star. Your game would have to cost less or offer more to get a better review from me. It’s just not any better than Warhammer Quest, for which I already paid $5.
The script has a ton of typos, such as incorrect tense usage and incorrect word choice. Also, the side quests barely seem to show up. Sometimes when I’m scrolling around the map I will randomly find a quest but these are not not visible and if I click off of them I can never find them again.
I’d like to have my money back on this one. They put in effort on how it looks but the playability is lagging.
Decent game. Don’t like that abilities are tied to items instead of receiving abilities upon leveling up like the first one. Game is pretty laggy on my iPad Air 1. Surprisingly laggy to be honest. I like the cast of characters much more in the first game. Ranged characters seem to be much much better than melee characters so far. Haven’t felt the need to run melee now that I’m a few levels in when you can just blast everything with arrows and magic before they have a chance to get close. Haven’t purchased any of the DLC but since it runs so laggy on my iPad I may just wait to see if it releases on STEAM at a later date and pick it up there instead of investing more hours into it.
[update]I didn’t realize that you had to pay an extra five bucks for new types of characters, no finding of them. What’s the point of the inns since most characters don’t matter - you just steal their inventory.It also doesn’t tell you in the App Store that you will have to pay for all content after first 10 levels. Don’t support this company is gouging of customers. The game has no real spell options, they are just range weapons, and therefore no “deep strategic gameplay” as advertised, à la Baldur’s Gate type games. It is very slow and mechanical. No automatic end of turn After player moves are out. Slow transition at end of turn. Even if all dungeon enemies are dead, you still have to fully move all heroes through several rooms to the exit point. Somewhat pretty, but just not very good.
Thanks for the update
The game has been working great with zero technical problems. Purchasing the additional characters, similar to WHQ 1, also unlocks their gear for purchase from the blacksmith and/or as quest rewards which functions the same for the free starter characters. I really like the gameplay elements of this release, and graphically it is excellent. Thank you for adding individual character screens with the option of a color palette for customization. The only thing I don’t agree with thus far is that if a character is injured, the injury can only be healed by leveling up. But I assume that leveling up is cheaper than healing at a temple so I am okay with it. iPad Air 2 40gb free space before install iOS 11.0.3
Why was I charged twice for the game
Loved the first game but this one has no ability to speed things up. The text scrolling is unbearably slow and there is no ability to speed it up or skip screens. Then there is the combat which also lacks any ability to speed up the AI.
After the unable to complete quest fixed all the purchased by $ disappear??? Dude can u do some proper works?
The first Warhammer Quest was a great game done by a great developer called Rodeo Games.For some reason GW stepped away from Rodeo and used this new studio for the second title. This games just looks and feels like it wants to be that first Rodeo title but kind of falls short. The first game was much more polished and atmospheric. This one while still ok just is just missing something the first one had. I just don’t understand why GW would have made the move to a developer that really doesn’t have the same experience making this type of game.
***After recent patch, bugs were fixed so my save game was no longer crashing upon loading. Game works as intended now, and upgraded my rating to reflect that. There still seems to be some issues with equipment modifiers but happy to report I’m thoroughly enjoying the game now.*** Trouble is, as others are saying, its buggy. Too buggy for a paid game in my opinion and too many things that just don’t make sense. I’ve done my best to overlook all the problems because I wanted to play it so bad, but now my game has crashed mid-fight, and my save game will no longer load without crashing while loading. The type of things I’ve looked over until now were extra warriors I couldn’t delete, dumb AI that walks through flames instead of around, abilities that only partially work or won’t add the stated bonus from stats, ranged abilities that won’t fire ranged, to regular crashes. If the bugs can be corrected so I can at least play my saved game, I would increase this rating. Until then it’s unplayable to me as I am not starting another game just because my last one bugged out. Right now I can not recommend this game.
Currently playing now that the DLC was fixed.
Both the initial release and the exceedingly quick update are seriously lacking in quality assurance. I have no idea how many beta testers they had but it wasn't enough. Right now besides updating the OS and reinstalling the application it won't continue from a saved scenario. I will have to wait until the next update just to keep my level 5 characters in play. It's a pretty good game despite that but if you're on the fence about buying this one, unless you're a big fan of the original, wait a few more updates. Also be aware that the rate of money drops lags seriously beyond the pace of leveling, so you well be highly tempted to drop even more cash as you go along for just ordinary game play. Update: Now I have an entirely new team leveled up to 7 and 8 and can’t access the saved game, so no access to the whole team...A SECOND TIME! No more playing until the next update for me and hoping I can access my teams. Version 1.004 Update: So I have come to the conclusion that we, the paying public, are in fact the Beta testers for this product. Games now can resume. Yay! Should have done that before release. Range area effects don’t work. Suppose you have labored to get some good gear, say Asrai longbow, fires at a range of 10 into a 3x3 area. Great for crowd control right? Wrong, because it only fires 3x3 around the Archer. How do you discover this error? Why giving your Beta testers access to the weapons and armor. Anyone who attempts to use area attacks at a distance notices the bug and reports it before people start playing for cash.
I am having fun but some things are unclear. I purchased all three classes; greatsword, mage, and slayer and the packs say they come with additional things like armor and runes. I have the classes, but none of the other stuff. Also, stepping in fire seems far too punishing early on. Especially since your group does not auto-avoid it. If you step in fire at level 1 or 2 your are almost certainly dead. Edit: if I knew there were only 10 main levels I never would have paid $5 + $9 iap for this.
Can’t level up for lack of gold.
Game crashes at the end of the opening monologue... really needs some work.